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Projects

My work and collaborations on computational design and software development.

Interior of Common Sky. Copyright Studio Other Spaces.

Common Sky by ArtEngineering for Studio Other Spaces

Studio Other Spaces contacted ArtEngineering for computational engineering, digital fabrication, and logistics. I became involved in the project's mid-development after digital fabrication had started. It was this very project that ultimately secured my position at Art Engineering. Initially, they needed someone to quickly export around 1.5 thousand 2D drawings from Rhino/Grasshopper to be sent for digital fabrication using a plasma cutter.

Life Lamp turned on. Copyright Decimal.

Life Lamp by Estúdio Guto Requena for Decimal

The design process is a hybrid between a top-down and a bottom-up approach. We worked both with predefined heart-like 3D models as the design base and with agent-based modeling, widely explored by Craig Reynolds in the 1980s. The programming part was developed using Grasshopper 3D, the two-week-old plugin Culebra v2.0 for the agent-based modeling in conjunction with the plugin Firefly to capture the heartbeats. This work became later a paper presented at the ECAAD 2020.